Environment for students performance monitoring through a digital game for teaching mathematics

Leandro F. Mota, E. Pimentel
{"title":"Environment for students performance monitoring through a digital game for teaching mathematics","authors":"Leandro F. Mota, E. Pimentel","doi":"10.1109/LACLO.2017.8120910","DOIUrl":null,"url":null,"abstract":"Several studies have shown the use of digital games in education and their contributions to the teaching-learning process. However, many of these educational games do not have mechanisms to monitor the learner's performance and/or to reconfigure the game to new situations. This article aims to present a digital game environment for support teaching mathematics, integrated with a management tool that enables monitoring the performance of learners in addition to reconfigure elements of the game. It also presents results of the assessment of both tools. The expectation is that the environment can provide useful data to guide future educational activities of teachers.","PeriodicalId":278097,"journal":{"name":"2017 Twelfth Latin American Conference on Learning Technologies (LACLO)","volume":"64 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2017-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2017 Twelfth Latin American Conference on Learning Technologies (LACLO)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/LACLO.2017.8120910","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1

Abstract

Several studies have shown the use of digital games in education and their contributions to the teaching-learning process. However, many of these educational games do not have mechanisms to monitor the learner's performance and/or to reconfigure the game to new situations. This article aims to present a digital game environment for support teaching mathematics, integrated with a management tool that enables monitoring the performance of learners in addition to reconfigure elements of the game. It also presents results of the assessment of both tools. The expectation is that the environment can provide useful data to guide future educational activities of teachers.
通过数字游戏进行数学教学,实现学生成绩监测环境
一些研究表明,数字游戏在教育中的应用及其对教与学过程的贡献。然而,许多教育类游戏并没有监控学习者表现的机制,也没有将游戏重新配置到新的情境中。本文旨在提供一个支持数学教学的数字游戏环境,该环境集成了一个管理工具,除了重新配置游戏元素外,还可以监控学习者的表现。本文还介绍了对这两种工具的评估结果。期望该环境能够为指导教师未来的教育活动提供有用的数据。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信