METHODS OF USING ARTIFICIAL REVERBERATION IN MODERN SOUND ENGINEERING

Olexii Koriakin
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Abstract

The article is devoted to the systematization of the main modern methods of using reverberation in sound engineering and methodological bases of its use in the educational process in higher education institutions. Scientific novelty is to clarify the classification and systematization of the main modern methods of using artificial reverberation, as well as methodological principles of mastering artificial reverberation in the process of training. The purpose of the article is to systematize the main modern methods of using reverberation in sound engineering. To achieve this goal, the following methods were used: system-analytical, art history and comparative-historical. The main results and conclusions of the research. The evolution of digital technologies in the field of sound engineering, the introduction of reverberation algorithms have greatly contributed to the expansion of the use of artificial reverberation in sound engineering. The article briefly describes "convolutional" reverberation as one that operates with the most modern reverberation algorithm. Currently, a variety of effective methods of artificial reverberation using has been developed in sound engineering, which can be used to implement various creative tasks. The article describes the methods of using artificial reverberation for sound perspective creating; for back-vocal processing; for delay processing; for "softening" the sound of individual parts of musical instruments; for different signals of the same type processing; for solo batch processing using two reverb effects. Some types of artificial reverberation were used at different stages of the music industry development. The current state of software development allows the use of several reverb algorithms simultaneously, making it possible to create original sounds. In the process of mastering of various methods of using artificial reverberation by higher education students, it is best to start their acquaintance with artificial reverberation from the simplest reverberation effects, which can be implemented in "analog" effects processor, in which only some parameters vary based on the manufacturer's algorithms. Further mastering of artificial reverberation should be carried out through software (in particular, free VST-plugins of artificial reverberation) used in digital audio workstations (DAW).
现代音响工程中使用人工混响的方法
本文系统介绍了混响在声学工程中的主要现代应用方法及其在高等院校教学过程中应用的方法论基础。科学的新颖性是阐明现代主要的人工混响使用方法的分类和系统化,以及在训练过程中掌握人工混响的方法论原则。本文的目的是将混响在声学工程中的主要现代应用方法系统化。为了实现这一目标,使用了以下方法:系统分析,艺术史和比较历史。本研究的主要结果和结论。数字技术在声音工程领域的发展,混响算法的引入极大地促进了人工混响在声音工程中的应用。本文简要地描述了“卷积”混响作为一种操作与最现代的混响算法。目前,声音工程中已经发展出多种有效的人工混响利用方法,可以用来完成各种创作任务。本文介绍了利用人工混响进行声音透视创作的方法;用于语音后处理;用于延迟处理;为了“软化”乐器个别部分的声音;对不同信号进行同类型处理;为独奏批处理使用两个混响效果。在音乐产业发展的不同阶段,使用了不同类型的人工混响。软件开发的当前状态允许同时使用几种混响算法,使创建原始声音成为可能。高等院校学生在掌握各种使用人工混响的方法的过程中,最好从最简单的混响效果开始认识人工混响,这种混响效果可以在“模拟”效果处理器中实现,其中只有一些参数根据厂家的算法而变化。通过数字音频工作站(DAW)中使用的软件(特别是免费的vst人工混响插件)来进一步掌握人工混响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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