Perceptibility of haptic digital watermarking of virtual textures

D. Prattichizzo, M. Barni, H. Tan, Seungmoon Choi
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引用次数: 13

Abstract

Digital watermarking refers to the process of embedding a digital code into an image, video, printed document or audio media. The code should not interfere with the normal use of the media but can be recovered later. With the growing interest in haptic interactions for training and museum displays, it is only a matter of time that haptic digital media become available on the Internet. For example, one will soon be able to feel the shape of Michaelangelo 's David or Japan's Big Buddha by downloading a file that can be "played" on a force-feedback device. The haptic file may contain surface texture data in addition to topography so that David feels like marble and Big Buddha wood. In the meanwhile, the need for haptic digital watermarking will arise for protecting haptic media contents. This paper introduces for the first time the idea of haptic watermarking and shows one way to embed a watermark into a host surface texture signal. We also demonstrate the imperceptibility of the texture watermark in a psychophysical experiment.
虚拟纹理触觉数字水印的可感知性
数字水印是指在图像、视频、打印文档或音频媒体中嵌入数字代码的过程。该代码不应干扰媒体的正常使用,但可以稍后恢复。随着人们对培训和博物馆展示的触觉互动越来越感兴趣,触觉数字媒体在互联网上可用只是时间问题。例如,人们很快就可以通过下载一个可以在力反馈设备上“播放”的文件来感受米开朗基罗的大卫或日本大佛的形状。触觉文件可能包含表面纹理数据和地形,所以大卫感觉像大理石和大佛木。同时,为了保护触觉媒体内容,对触觉数字水印的需求也随之产生。本文首次介绍了触觉水印的思想,给出了一种将水印嵌入到宿主表面纹理信号中的方法。我们还通过心理物理实验证明了纹理水印的不可感知性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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