Experimenting on interface design

L. Fadel
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Abstract

This paper focuses on the choice of methods used to explore the interface design with the aim of increasing the number of interactions and enhancing social presence in an online environment. The research about interface design comprised four field-based experiments. The experiments focused on the design of different social facilities, but shared many similarities in terms of data collection and analysis. In addition, this paper describes how the online courses were designed and explains the experimental procedures common to all four experiments. Moreover, this paper discusses some of the challenges involved in conducting ‘real’ life experiments on interfaces in an online environment. Some of these challenges, such as students dropping of the courses and participants meeting in other face-to-face courses, do not have simple solutions. Others, such as technical problems should be carefully considered before the experiment starts. Furthermore, ‘real’ life experiment implies in less control over the variables. For this reason, the combination of qualitative and quantitative methods of analysis should be considered.
界面设计实验
本文的重点是用于探索界面设计的方法的选择,目的是增加互动的数量,增强在线环境中的社交存在。界面设计的研究包括四个基于现场的实验。实验集中于不同社会设施的设计,但在数据收集和分析方面有许多相似之处。此外,本文还描述了在线课程的设计过程,并解释了四个实验的共同实验步骤。此外,本文还讨论了在在线环境中对界面进行“真实”生活实验所涉及的一些挑战。其中一些挑战,如学生放弃课程和参与者参加其他面对面的课程,并没有简单的解决方案。其他的,如技术问题,应该在实验开始前仔细考虑。此外,“真实”生活实验意味着对变量的控制较少。因此,应考虑定性与定量相结合的分析方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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