E-Sports Events as a New Trend in Tourism

Oguzhan Dulgaroglu
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Abstract

Since the concept of tourism has a multifaceted structure, many activities could be evaluated within the scope of tourism activities. Electronic sports events could also be evaluated in this context. E-sports events such as Call of Duty, Counter-Strike, Valorant and Dota 2 bring users together through many gaming platforms. Thus, when e-sports events are considered as event tourism, these events could lead to tourism movements. It is seen that e-sports players and e-sports viewers travel to the destinations where the event is held. Especially the destinations where these events are organized could provide an advantage in terms of touristic recognition. This study is a conceptual study that predicts that e-sports events will be among the new trends of tourism. This study has been carried out in order to reveal an idea on the effects of e-sports events on the tourism sector. Therefore, systematic literature review has been applied in this study. As a result of the literature review, it has been concluded that e-sports activities could have positive effects on the tourism sector.
电子竞技赛事是旅游业的新趋势
由于旅游的概念具有多方面的结构,许多活动都可以在旅游活动的范围内进行评价。电子竞技赛事也可以在这种背景下进行评估。《使命召唤》、《反恐精英》、《英勇战士》和《Dota 2》等电子竞技赛事通过许多游戏平台将用户聚集在一起。因此,当电子竞技赛事被视为赛事旅游时,这些赛事可能会导致旅游运动。可以看到,电子竞技选手和电子竞技观众会前往赛事举办地。特别是举办这些活动的目的地,在旅游认知度方面可以提供优势。本研究是一项概念性研究,预测电子竞技赛事将成为旅游的新趋势之一。本研究旨在揭示电子竞技赛事对旅游业的影响。因此,本研究采用了系统的文献综述方法。作为文献综述的结果,它已经得出结论,电子竞技活动可以对旅游业产生积极的影响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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