{"title":"Multi-channel reverberation for computer music applications","authors":"D. Murphy, D. Howard, A. Tyrrell","doi":"10.1109/SIPS.1998.715784","DOIUrl":null,"url":null,"abstract":"Reverberation is perhaps the most important post-production tool available to the sound engineer or computer musician. Geometrical methods are often used to model the acoustic properties of a room, including reverberation, but are limited to being valid only for high frequencies. At low frequencies, diffraction and the effects of room modes cannot be neglected. A method for modelling the two-dimensional propagation of sound within an enclosed room is presented which encompasses both of these particular properties by making use of a digital waveguide model. It is also possible to directionally encode the output from the room for processing music in a multi-channel surround-sound environment. A particular feature of this model is that the acoustic properties of the room can be explored and modified by means of a visual interface in a manner that is highly intuitive for musicians or those without an extensive knowledge of musical acoustics.","PeriodicalId":151031,"journal":{"name":"1998 IEEE Workshop on Signal Processing Systems. SIPS 98. Design and Implementation (Cat. No.98TH8374)","volume":"136 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1998-10-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"4","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"1998 IEEE Workshop on Signal Processing Systems. SIPS 98. Design and Implementation (Cat. No.98TH8374)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/SIPS.1998.715784","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 4
Abstract
Reverberation is perhaps the most important post-production tool available to the sound engineer or computer musician. Geometrical methods are often used to model the acoustic properties of a room, including reverberation, but are limited to being valid only for high frequencies. At low frequencies, diffraction and the effects of room modes cannot be neglected. A method for modelling the two-dimensional propagation of sound within an enclosed room is presented which encompasses both of these particular properties by making use of a digital waveguide model. It is also possible to directionally encode the output from the room for processing music in a multi-channel surround-sound environment. A particular feature of this model is that the acoustic properties of the room can be explored and modified by means of a visual interface in a manner that is highly intuitive for musicians or those without an extensive knowledge of musical acoustics.