P4 language extensions for stateful packet processing

Angelo Tulumello
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Abstract

The P4 language is the de facto standard to define how programmable switches must process packets. P4 is extensively employed in datacenter scenarios as it permits to support a wide set of network applications. However, P4 does not provide a clear description of stateful processing, especially on handling per-flow states. This paper extends both the P4 language and the P4 software switch (bmv2) with novel stateful primitives with a clear representation of per-flow states. Furthermore, we exploit these new functionalities by implementing a datacenter network function that implements a scalable tunneling mechanism. The developed network function differentiates the top talker flows directly handled by the switch and the other flows that are instead managed in a slow path involving specific network devices with large connection tables.
用于有状态包处理的P4语言扩展
P4语言是定义可编程交换机必须如何处理数据包的事实标准。P4广泛应用于数据中心场景,因为它支持广泛的网络应用程序集。但是,P4没有提供有状态处理的清晰描述,特别是在处理每个流状态方面。本文扩展了P4语言和P4软件交换机(bmv2),使用新颖的有状态原语,清晰地表示每个流的状态。此外,我们通过实现实现可扩展隧道机制的数据中心网络功能来利用这些新功能。所开发的网络功能区分了由交换机直接处理的顶级通话流和在涉及具有大型连接表的特定网络设备的慢路径中管理的其他流。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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