{"title":"A case study of using gamification to improve art education in college class","authors":"Wei Wang, Jing Lv","doi":"10.1145/3290511.3290537","DOIUrl":null,"url":null,"abstract":"Gamification is the application of game-design elements and game principles in non-game contexts. The core concept of gamification is to apply elements and principles of game design to non-game areas to make certain activities more engaging. Education, with its strong interactivity, fierce competition among individuals/groups and challenges in high difficulties, which has lots of similarities with game, are supposed to be the most widely used areas of gamification. The author has 8 years of game designer experience and use specific game theory to design a set of gamification method for college class teaching. After practice, the result shows that it can significantly improve study enthusiasm, satisfaction for lecturers and teaching effect.","PeriodicalId":446455,"journal":{"name":"International Conference on Education Technology and Computer","volume":"25 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-10-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Conference on Education Technology and Computer","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3290511.3290537","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 3
Abstract
Gamification is the application of game-design elements and game principles in non-game contexts. The core concept of gamification is to apply elements and principles of game design to non-game areas to make certain activities more engaging. Education, with its strong interactivity, fierce competition among individuals/groups and challenges in high difficulties, which has lots of similarities with game, are supposed to be the most widely used areas of gamification. The author has 8 years of game designer experience and use specific game theory to design a set of gamification method for college class teaching. After practice, the result shows that it can significantly improve study enthusiasm, satisfaction for lecturers and teaching effect.