Field Programmable Gate Array (FPGA) based Collision Avoidance using acceleration velocity obstacles

Roopak Dubey, Neeraj Pradhan, K. Madhava Krishna, S. R. Chowdhury
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引用次数: 7

Abstract

This paper presents a Field Programmable Gate Array (FPGA) based implementation of Acceleration Velocity Obstacle based Collision Avoidance for an omni-directional robot with acceleration constraint. Specifically a parallel architecture for collision avoidance is proposed that portrays the advantages of FPGA implementation over the sequential implementation for same processor or clock speed. FPGA based robotics is seen to gain popularity due to low cost, portability, seamless interface to hardware and most importantly due to inherent parallelism enshrined in various robotic algorithms. FPGA realization of the algorithm in a simulation test bed vindicates its efficacy and comparison with sequential implementation is also highlighted. The paper proposes three different architectures for the implementation of the proposed algorithm viz. sequential architecture; a resource constrained pipelined architecture and a hybrid pipeline parallel architecture. The performances of those three architectures have been evaluated.
基于现场可编程门阵列(FPGA)的加速速度障碍物避碰技术
提出了一种基于现场可编程门阵列(FPGA)的全向机器人加速度、速度障碍避碰的实现方法。具体来说,提出了一种用于避免碰撞的并行架构,描述了在相同处理器或时钟速度下FPGA实现优于顺序实现的优点。基于FPGA的机器人技术由于低成本、可移植性、与硬件的无缝接口以及最重要的是由于各种机器人算法中固有的并行性而越来越受欢迎。在仿真试验台上的FPGA实现验证了算法的有效性,并与顺序实现进行了比较。本文提出了三种不同的架构来实现所提出的算法:顺序架构;一种资源受限的管道体系结构和一种混合管道并行体系结构。对这三种体系结构的性能进行了评价。
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