Cross-cultural Online Game Jams: Fostering cultural competencies through jams in game education setting

Solip Park, Annakaisa Kultima, Kenji Ono, Buho Choi
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Abstract

This paper discusses cross-cultural online game jams in a game educational setting, drawing on the experience gained from the project "Games Now! Online Jam" (henceforth "GNOJ") conducted by Aalto University in Finland during the Covid-19 pandemic in 2021-2022. Each GNOJ lasted a week, and jammers utilized various online tools, cloud services, communication platforms, and open-source software. Ninety jammers from Finland, Sweden, South Korea, and Japan participated virtually from their home countries. Through post-survey and observation data, we found that jammers highly valued the cultural learning experience offered by jamming. Notably, they encountered unexpected surprises stemming from the diverse local game development practices and different conceptual and terminological connotations across countries during the jam. But jammers displayed proactive engagement in overcoming such cultural differences, with a heightened motivation to learn other languages, cultures, and local game development practices across the world. These findings highlight the pedagogical benefits that cross-cultural online jams can bring to game education. By fostering cultural awareness and competencies in understanding local nuances in game development and communication styles, such initiatives can help future (and current) game developers to effectively prepare multinational work environments and cooperative workflow with remote teams spanning multiple time zones.
跨文化在线游戏jam:通过游戏教育环境中的jam培养文化能力
本文以“Games Now!”项目的经验为基础,讨论了游戏教育背景下的跨文化在线游戏jam。芬兰阿尔托大学在2021-2022年Covid-19大流行期间举办的“在线果酱”(以下简称“GNOJ”)。每个gnj持续一周,干扰者利用各种在线工具、云服务、通信平台和开源软件。来自芬兰、瑞典、韩国和日本的90名干扰者实际上是在自己的国家参加了比赛。通过事后调查和观察数据,我们发现干扰者非常重视干扰所提供的文化学习体验。值得注意的是,他们在jam期间遇到了意想不到的惊喜,这些惊喜来自不同的本地游戏开发实践以及不同国家的不同概念和术语内涵。但干扰者在克服这种文化差异方面表现出积极主动的态度,他们有更强的动力去学习其他语言、文化和世界各地的本地游戏开发实践。这些发现突出了跨文化在线jam能够给游戏教育带来的教学益处。通过培养文化意识和理解游戏开发和沟通风格的当地细微差别的能力,这些举措可以帮助未来(和现在)的游戏开发者有效地准备跨国工作环境,并与跨越多个时区的远程团队合作。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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