A Generic VHDL Template for 2D Stencil Code Applications on FPGAs

Michael Schmidt, M. Reichenbach, D. Fey
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引用次数: 35

Abstract

The efficient realization of self-organizing systems based on 2D stencil code applications, like our developed Marching Pixel algorithms, is a great challenge. They are data-intensive and also computational-intensive, because often a high number of iterations is required. FPGAs are predestined for the realization of these algorithms. They are very flexible, allow a scalable parallel processing and have a moderate power consumption, even in high-performance versions. Therefore, FPGAs are highly qualified to make these applications also real-time capable. Our goal was to implement an efficient parameterizable buffering and parallel processing scheme for such operations in FPGAs, to process them as fast as possible. We developed a generic VHDL template which allows a scalable parallelization and pipelining of 2D stencil code applications in relation to application and hardware constraints.
二维模板在fpga上的通用VHDL模板
基于二维模板代码应用的自组织系统的高效实现,如我们开发的行军像素算法,是一个巨大的挑战。它们是数据密集型的,也是计算密集型的,因为通常需要大量的迭代。为实现这些算法而设计了fpga。它们非常灵活,允许可扩展的并行处理,并且具有适度的功耗,即使在高性能版本中也是如此。因此,fpga是非常合格的,使这些应用也具有实时能力。我们的目标是在fpga中实现一种高效的可参数化缓冲和并行处理方案,以尽可能快地处理这些操作。我们开发了一个通用的VHDL模板,它允许2D模板代码应用程序在应用程序和硬件约束下进行可扩展的并行化和流水线化。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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