Design Research on Experience System of Ceramic Art Based on Virtual Reality

Xiaoping Zhou, Yanmin Liu, Xiaodong Yang
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Abstract

It is a new subject to apply virtual reality technology to the experience of ceramic art. Based on the analysis of the characteristics of virtual reality, such as multi sensibility, interactivity, non-sequence and spatial extensibility, this paper discusses the role of virtual reality technology in ceramic art experience system, and thinks that virtual reality technology has very important practical significance for ceramic art experience. This paper analyzes the principles and key points of ceramic art experience system design, and gives the technology route of ceramic art experience system design based on virtual reality, including establishing experience system model, building interactive function and publishing system in internet. The test results show that the ceramic art experience system based on VR brings higher degree of completion, immersion and more interest and operability to users.
基于虚拟现实的陶瓷艺术体验系统设计研究
将虚拟现实技术应用于陶瓷艺术的体验是一个新兴的课题。本文在分析虚拟现实的多感性、交互性、非序列性和空间可扩展性等特点的基础上,探讨了虚拟现实技术在陶瓷艺术体验系统中的作用,认为虚拟现实技术对陶瓷艺术体验具有十分重要的现实意义。分析了陶瓷艺术体验系统设计的原则和要点,给出了基于虚拟现实的陶瓷艺术体验系统设计的技术路线,包括建立体验系统模型、构建交互功能和在互联网上发布系统。测试结果表明,基于VR的陶艺体验系统给用户带来了更高的完成度、沉浸感和更强的趣味性和可操作性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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