Camera Motion Control from a Java 3D Environment: Virtual Studio Application in Decorative Arts Museum Collections

Bernardo Uribe Mendoza, Germán Ramos, L. M. Mendez, William Santamaria, Alexander Pinzon
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引用次数: 3

Abstract

The paper presents an implementation of virtual studio visualization tools in the decorative arts museum collections. Live DV video 2D images are embedded in a Java 3D environment (a 3D canvass). The virtual studio implemented includes navigation control of the real camera with a robot support controlled with a joystick. Navigation within the Java 3D virtual environment includes the real camera motion control and the video output. The real object is chroma-keyed and embedded in a virtual setting. Future steps of the work include: 1) development of complementary 3D content and specific navigation tools for the decorative arts collections exhibits. Implementation with the museum public in general and experimentation with the museum research community; and 2) the virtual studio implementation as part of a larger 3 folded display world: a "theatre of memory" applied to virtualized museum collections exhibits
相机运动控制从Java 3D环境:虚拟工作室应用在装饰艺术博物馆藏品
本文介绍了虚拟工作室可视化工具在装饰艺术博物馆藏品中的实现。实时DV视频2D图像嵌入在Java 3D环境(3D画布)中。实现的虚拟工作室包括用操纵杆控制的机器人支架对真实摄像机的导航控制。Java 3D虚拟环境中的导航包括真实摄像机运动控制和视频输出。真实的物体是色度键控的,嵌入在虚拟环境中。未来的工作步骤包括:1)为装饰艺术收藏展览开发互补的3D内容和特定的导航工具。与博物馆公众共同实施,并与博物馆研究界进行实验;2)虚拟工作室作为一个更大的3折叠展示世界的一部分实现:应用于虚拟博物馆藏品展览的“记忆剧院”
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