Bernardo Uribe Mendoza, Germán Ramos, L. M. Mendez, William Santamaria, Alexander Pinzon
{"title":"Camera Motion Control from a Java 3D Environment: Virtual Studio Application in Decorative Arts Museum Collections","authors":"Bernardo Uribe Mendoza, Germán Ramos, L. M. Mendez, William Santamaria, Alexander Pinzon","doi":"10.1109/CW.2006.18","DOIUrl":null,"url":null,"abstract":"The paper presents an implementation of virtual studio visualization tools in the decorative arts museum collections. Live DV video 2D images are embedded in a Java 3D environment (a 3D canvass). The virtual studio implemented includes navigation control of the real camera with a robot support controlled with a joystick. Navigation within the Java 3D virtual environment includes the real camera motion control and the video output. The real object is chroma-keyed and embedded in a virtual setting. Future steps of the work include: 1) development of complementary 3D content and specific navigation tools for the decorative arts collections exhibits. Implementation with the museum public in general and experimentation with the museum research community; and 2) the virtual studio implementation as part of a larger 3 folded display world: a \"theatre of memory\" applied to virtualized museum collections exhibits","PeriodicalId":228139,"journal":{"name":"2006 International Conference on Cyberworlds","volume":"261 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2006-11-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2006 International Conference on Cyberworlds","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/CW.2006.18","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 3
Abstract
The paper presents an implementation of virtual studio visualization tools in the decorative arts museum collections. Live DV video 2D images are embedded in a Java 3D environment (a 3D canvass). The virtual studio implemented includes navigation control of the real camera with a robot support controlled with a joystick. Navigation within the Java 3D virtual environment includes the real camera motion control and the video output. The real object is chroma-keyed and embedded in a virtual setting. Future steps of the work include: 1) development of complementary 3D content and specific navigation tools for the decorative arts collections exhibits. Implementation with the museum public in general and experimentation with the museum research community; and 2) the virtual studio implementation as part of a larger 3 folded display world: a "theatre of memory" applied to virtualized museum collections exhibits