Monika Akbar, Katherine S. Mortimer, Grecia Navarrete, Stephanie Galvan, G. Molina, Romelia Reyes, Cynthia Ontiveros, Scott Gray, S. Escandón, Monica Lyons, P. Delgado, V. Medrano, H. Kneedler, P. Benítez, Jacob Ramirez, Jesus Vazquez, Melissa Anderson
{"title":"The Sol y Agua RPP: A Bilingual and Culturally Responsive Approach to Introduce Computational Thinking in Middle School","authors":"Monika Akbar, Katherine S. Mortimer, Grecia Navarrete, Stephanie Galvan, G. Molina, Romelia Reyes, Cynthia Ontiveros, Scott Gray, S. Escandón, Monica Lyons, P. Delgado, V. Medrano, H. Kneedler, P. Benítez, Jacob Ramirez, Jesus Vazquez, Melissa Anderson","doi":"10.1145/3478432.3499050","DOIUrl":null,"url":null,"abstract":"The Sol y Agua researcher-practitioner partnership (RPP) project introduces computational thinking (CT) in the middle school of the Paso del Norte region using a linguistically and culturally responsive approach. At the core of this RPP is the Sol y Agua game, a bilingual, culturally- and environmentally-relevant educational game developed at the University of Texas at El Paso to introduce computing and STEM topics in middle school. The Sol y Agua RPP includes some critical areas for a successful RPP, including partnership building and the focus on a linguistically and culturally-responsive pedagogy and content development. We describe our approach to build a sustainable RPP, incorporating bilingual pedagogy, and integrating CT through a culturally- and environmentally-relevant game as part of our RPP experience.","PeriodicalId":113773,"journal":{"name":"Proceedings of the 53rd ACM Technical Symposium on Computer Science Education V. 2","volume":"17 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2022-03-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 53rd ACM Technical Symposium on Computer Science Education V. 2","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3478432.3499050","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
The Sol y Agua researcher-practitioner partnership (RPP) project introduces computational thinking (CT) in the middle school of the Paso del Norte region using a linguistically and culturally responsive approach. At the core of this RPP is the Sol y Agua game, a bilingual, culturally- and environmentally-relevant educational game developed at the University of Texas at El Paso to introduce computing and STEM topics in middle school. The Sol y Agua RPP includes some critical areas for a successful RPP, including partnership building and the focus on a linguistically and culturally-responsive pedagogy and content development. We describe our approach to build a sustainable RPP, incorporating bilingual pedagogy, and integrating CT through a culturally- and environmentally-relevant game as part of our RPP experience.
Sol y Agua研究人员-实践者伙伴关系(RPP)项目在Paso del Norte地区的中学采用语言和文化响应方法引入计算思维(CT)。该RPP的核心是Sol y Agua游戏,这是一款由德克萨斯大学埃尔帕索分校开发的与文化和环境相关的双语教育游戏,旨在向中学介绍计算机和STEM主题。索伊阿瓜区域合作伙伴计划包括一些成功的区域合作伙伴计划的关键领域,包括建立伙伴关系,关注语言和文化响应教学法和内容开发。我们描述了我们建立可持续RPP的方法,结合双语教学法,并通过文化和环境相关的游戏将CT整合为我们RPP经验的一部分。