Building a Tic-tac-toe Playing Robotic Arm

R. Szabó, Radu-Stefan Ricman
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Abstract

The aim of this paper is to create a robotic arm with artificial intelligence to play tic-tac-toe against a human player. The robotic arm would actually place X or 0, when will be its turn. The human also places X or 0 when will be his turn. The robotic arm should have a tic-tac-toe algorithm implemented to try to beat the human player. The whole setup it a fusion of robotics, computer vision, artificial intelligence, electronics and mechanics. The main task is to beat the human player as much times as possible. The hardest part seems to be the artificial intelligence or the tic-tac-toe algorithm, but actually the mechanical building of such a robotic arm can be a challenging task too.
建造一个会玩井字游戏的机械手臂
本文的目的是创造一个具有人工智能的机械臂,与人类玩家玩井字游戏。机械臂实际上会放置X或0,当轮到它的时候。当轮到人类时,人类也会放置X或0。机械臂应该有一个井字棋算法来尝试打败人类玩家。整个装置是机器人、计算机视觉、人工智能、电子和机械的融合。游戏的主要任务是尽可能多地击败人类玩家。最困难的部分似乎是人工智能或井字棋算法,但实际上,这种机械臂的机械构造也是一项具有挑战性的任务。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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