A multimedia learning environment for information theory

Mohamed Hamada, Mohammed Hassan
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引用次数: 5

Abstract

Achieving significant learning goals in computer science and engineering courses require practical interaction between course instructor and students, and also within class members through multimedia learning environment. This is because multimedia learning becomes the major pedagogical approach as a result of high advancement and usage of digital technology and virtual communication, especially by the modern day students. Multimedia learning environment is a new and promising research area that is geared towards motivating students to fully concentrate during the learning process. This paper presents a case study of multimedia environment for teaching and learning of information theory and its associated courses. The system integrates, in the form of multimedia, different modules that can deal with students' individual differences and various learning styles. There are modules that are designed in a movie-like structure, and an introductory module that displays an animated hypertext that fully gives the fundamental concept of information theory. Furthermore, there are other modules like self-assessment module for testing and examining the performance of the learner. The result of the experiments conducted using this learning environment to test the effectiveness of the system is presented to ensure improvement in students' performance in the classroom and also their motivation toward learning the course.
信息论的多媒体学习环境
在计算机科学与工程课程中,要实现重要的学习目标,就需要教师与学生之间以及课堂成员之间通过多媒体学习环境进行实际的互动。这是因为随着数字技术和虚拟通信的高度发展和使用,多媒体学习成为主要的教学方法,尤其是在现代学生中。多媒体学习环境是一个新兴的有前途的研究领域,它旨在激励学生在学习过程中充分集中注意力。本文对信息论及其相关课程的多媒体教学环境进行了个案研究。该系统以多媒体的形式集成了不同的模块,可以处理学生的个体差异和不同的学习方式。有一些模块被设计成类似电影的结构,还有一个介绍性模块,它显示一个动画超文本,完整地给出了信息论的基本概念。此外,还有其他模块,如自我评估模块,用于测试和检查学习者的表现。本文给出了使用该学习环境测试系统有效性的实验结果,以确保学生在课堂上的表现得到改善,并提高他们学习课程的动机。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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