Virtuālā realitāte pret bulingu jauniešu vidū. Imersīvo mediju izteiksmes līdzekļi psihosociālajā izglītībā

Anna Priedola
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Abstract

Within the framework of the international project “Virtual Reality As a Tool for Countering Bullying Amongst Youth” – “VR not bullies” – the author, colleagues, and partners created a cycle of 6 workshops for bullying prevention where virtual reality (VR) videos are used as a tool. The aim of the project was to promote empathy for bullying victims, understand the causes of bullying, and demonstrate examples of positive behavior. As part of the “VR not bullies” project and in this article, the author has sought answers to questions about what technological and artistic means of expression to use to model empathic responses in viewers; analysis of literature and case studies (including self-produced material) have been applied. Short VR videos are a convenient technology to use when working with young people and working in groups. Although it is not a cheap method, it allows you to look at situations that would otherwise be unavailable for geographical, financial, or other reasons. Short VR videos are a fast and effective medium to promote emotional empathy and other perspectives, and their inherent interactivity stimulates young people’s interest and attention. However, more traditional methods, such as reading stories or role-plays with in-depth, long-term involvement, may be more effective in building competitive empathy and understanding.
在国际项目“虚拟现实作为打击青少年欺凌的工具”——“VR不是欺凌”的框架下,作者、同事和合作伙伴利用虚拟现实(VR)视频作为工具,创建了一个由6个讲习班组成的防止欺凌的循环。该项目的目的是促进对欺凌受害者的同情,了解欺凌的原因,并展示积极行为的例子。作为“VR不欺凌”项目的一部分,在这篇文章中,作者寻求了关于使用什么技术和艺术表达手段来模拟观众的移情反应的问题的答案;运用了文献分析和案例研究(包括自产材料)。当与年轻人一起工作或在团队中工作时,VR短视频是一种方便的技术。虽然这不是一种便宜的方法,但它允许您查看由于地理、财务或其他原因而无法使用的情况。VR短视频是促进情感共鸣和其他视角的快速有效媒介,其固有的互动性激发了年轻人的兴趣和注意力。然而,更传统的方法,如阅读故事或深入、长期参与的角色扮演,可能更有效地建立竞争性的同理心和理解。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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