Physical Making Online: A Study of Children's Maker Websites

Sharon Lynn Chu Yew Yee, Francis K. H. Quek, Sourabh Bhangaonkar, Alexander Berman
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引用次数: 6

Abstract

The Maker phenomenon revolves around the technology-enabled hands-on production of artifacts, and has been consistently proposed as a vehicle for STEM education and to inculcate a 'Maker mindset' in children. While Making is physical and activities for children typically take place in physical venues like Maker camps and workshops, much information about Making resides online. To understand how virtual online resources may support inherently physical Making activity, we investigate the landscape of Maker websites for children through a perception-based study and a content analysis study. Our findings showed that Maker websites for children are of 3 types: associated with a fixed space, a transient space, or without any physical presence. These provide different support structures for learning and Maker mindset development. Further research is needed to extend the experience of children in Making activities beyond the limitations of physical visits to Makerspaces.1
网络实体制作:儿童创客网站研究
创客现象围绕着技术支持的手工制作文物,并一直被提议作为STEM教育的工具,并向儿童灌输“创客心态”。虽然制作是一项体力活动,儿童的活动通常在Maker营地和工作坊等实体场所进行,但关于制作的许多信息都存在于网上。为了了解虚拟在线资源如何支持固有的物理制作活动,我们通过基于感知的研究和内容分析研究来调查儿童创客网站的现状。我们的研究结果表明,面向儿童的创客网站有三种类型:与固定空间相关,与短暂空间相关,或没有任何实体存在。这些为学习和创客思维的发展提供了不同的支持结构。需要进一步的研究来扩展孩子们在制造活动中的经验,超越对创客空间的物理访问的限制
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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