FPGA implementation of HDR synthesis processing with image compression techniques

Masahiro Nishimura, Yuta Imamura, Taito Manabe, Yuichiro Shibata
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引用次数: 0

Abstract

This paper presents an FPGA implementation of real-time high dynamic range (HDR) synthesis, which expresses a wide dynamic range by combining multiple images with different exposures using image pyramids. We have implemented a pipeline that performs streaming processing on images without using external memory. However, implementation for high-resolution images has been difficult due to large memory usage for line buffers. Therefore, we propose an image compression algorithm based on adaptive differential pulse code modulation (ADPCM). Compression modules based on the algorithm can be easily integrated into the pipeline. When the image resolution is 4K and the pyramid depth is 7, memory usage can be halved from 168.48 % to 84.32 % by introducing the compression modules, resulting in better quality.
用FPGA实现HDR合成处理的图像压缩技术
本文提出了一种实时高动态范围(HDR)合成的FPGA实现方法,该方法通过图像金字塔组合不同曝光的多幅图像来表达宽动态范围。我们实现了一个流水线,可以在不使用外部内存的情况下对图像进行流处理。然而,由于行缓冲区占用大量内存,高分辨率图像的实现一直很困难。因此,我们提出了一种基于自适应差分脉冲编码调制(ADPCM)的图像压缩算法。基于该算法的压缩模块可以很容易地集成到管道中。当图像分辨率为4K,金字塔深度为7时,通过引入压缩模块,内存使用率可以从168.48%减半到84.32%,从而获得更好的质量。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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