{"title":"Classification of computerized learning tools for introductory programming courses: learning approach","authors":"T. Rongas, A. Kaarna, H. Kälviäinen","doi":"10.1109/ICALT.2004.1357618","DOIUrl":null,"url":null,"abstract":"Learning programming is a difficult task since programming requires new concepts in thinking and creative skills in problem solving. A number of learning tools and environments have been built to assist both teachers and students in introductory programming courses. In this study, we have established a classification for these tools. Tools are divided into four categories: A) integrated development interface; B) visualization; C) virtual learning environments; and D) systems for submitting, managing, and testing of exercises. The classification is based on a review of existing tools, both commercial and freely available. Guidelines for the selection of a suitable tool are discussed.","PeriodicalId":291817,"journal":{"name":"IEEE International Conference on Advanced Learning Technologies, 2004. Proceedings.","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2004-08-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"28","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE International Conference on Advanced Learning Technologies, 2004. Proceedings.","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICALT.2004.1357618","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 28
Abstract
Learning programming is a difficult task since programming requires new concepts in thinking and creative skills in problem solving. A number of learning tools and environments have been built to assist both teachers and students in introductory programming courses. In this study, we have established a classification for these tools. Tools are divided into four categories: A) integrated development interface; B) visualization; C) virtual learning environments; and D) systems for submitting, managing, and testing of exercises. The classification is based on a review of existing tools, both commercial and freely available. Guidelines for the selection of a suitable tool are discussed.