Maze routing with buffer insertion and wiresizing

Minghorng Lai, Martin D. F. Wong
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引用次数: 48

Abstract

We propose an elegant formulation of the Maze Routing with Buffer Insertion and Wiresizing pr oblem as a graph-the oretic shortest path problem. This formulation provides time and space performance improvements over previously proposed dynamic-programming based techniques. R outing c onstr aints such as wiring obstacles and restrictions on buffer locations and types are easily inc orporated in the formulation. Furthermore, efficient softwar e routines solving shortest path problems in existing graph applic ation libraries can be applied. We construct a BP-Graph such that the length of every path in this graph is e qual to the Elmore delay. Therefore, finding the minimum Elmore delay path becomes a finite shortest path problem. The buffer choices and insertion locations are repr esente d as the vertices in the BP-Graph. The inter connect wir es are sized by constructing a look-up table for buffer-to-buffer wir esizing solutions. We also provide a technique that is able to tremendously improve the runtime. Experiments show improvements over previously proposed methods.
带缓冲区插入和布线的迷宫路由
我们提出了一个带缓冲区插入和布线的迷宫路径问题的优雅公式,作为一个图-线性最短路径问题。与先前提出的基于动态规划的技术相比,该公式提供了时间和空间性能方面的改进。布线限制,如布线障碍和对缓冲区位置和类型的限制,很容易纳入公式中。此外,还可以应用现有图形应用程序库中求解最短路径问题的高效软件例程。我们构造了一个bp图,使得图中每条路径的长度e等于Elmore延迟。因此,寻找最小Elmore延迟路径成为一个有限最短路径问题。缓冲区选择和插入位置表示为bp图中的顶点。通过构造一个查找表来确定缓冲区到缓冲区的互连线的大小。我们还提供了一种能够极大地改善运行时的技术。实验表明,改进了先前提出的方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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