Work in progress: Peruvian curricular meshes

Jaime Minaya, Piero Marini, G. Alfaro, J. Tanta, Fernando Socualaya, Ricardo Temoche, J. Díaz
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Abstract

The solution consists in creating a new curriculum for the topics of computing in schools that will focus on a didactic teaching so that students can develop computer thinking. It consists of 3 stages and each stage will focus on students of certain ages. The first stage corresponds to the grades from 1st grade to 2nd grade of primary school. The bases of computational thinking will be developed through dynamics and games, in this way children will not get bored and learn by playing. The second stage is aimed at students from 3rd grade to 6th grade. It consists in introducing the basic concepts of the computation and the use of Scratch once the computational thinking was developed when they were smaller. Finally, in the third stage the programming languages will be taught. This stage is developed throughout high school and will start with the Python language to finish with C ++.
正在进行的工作:秘鲁课程网格
解决方案包括为学校的计算机主题创建一个新的课程,该课程将侧重于说教式教学,以便学生能够培养计算机思维。它由3个阶段组成,每个阶段将侧重于特定年龄段的学生。第一阶段相当于小学一年级到二年级。计算思维的基础将通过动态和游戏来发展,这样孩子们就不会感到无聊,而是在玩中学习。第二阶段针对的是三年级到六年级的学生。它包括介绍计算的基本概念,以及在计算思维发展起来的时候使用Scratch。最后,在第三阶段,将教授编程语言。这个阶段贯穿整个高中,从Python语言开始,到c++语言结束。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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