Integrating playful activities in software engineering teaching

Iliana Mohd Ali
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引用次数: 1

Abstract

Software engineering involves the application of a systematic and disciplined approach to develop software products. Approach includes the development of methods, tools, and concepts in order to support the software development and management processes. Software engineering teaching has been focused on theoretical concepts and technical issues; communication, teamwork, and negotiation skills have been traditionally left aside. Playful activities appear as an alternative for promoting the `learning-by-doing' approach as a way to increase the absorption of concepts by the students. In this paper three playful activities are proposed and have been applied to a group of undergraduate students enrolled in the computer science programs. The feedback from the students who participated in these activities is also described.
在软件工程教学中整合有趣的活动
软件工程涉及应用系统和有纪律的方法来开发软件产品。方法包括方法、工具和概念的开发,以支持软件开发和管理过程。软件工程教学一直侧重于理论概念和技术问题;传统上,沟通、团队合作和谈判技巧一直被搁置一边。有趣的活动是促进“边做边学”方法的另一种选择,是增加学生对概念吸收的一种方式。本文提出了三种有趣的活动,并将其应用于一群计算机科学专业的本科生。本文还描述了参与这些活动的学生的反馈。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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