User-Aided Global Registration Method using Geospatial 3D Data for Large-Scale Mobile Outdoor Augmented Reality

S. Burkard, F. Fuchs-Kittowski
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引用次数: 3

Abstract

Accurate global camera registration is a key requirement for precise AR visualizations in large-scale outdoor AR applications. Existing approaches mostly use complex image-based registration methods requiring large pre-registered databases of geo-referenced images or point clouds that are hardly applicable to large-scale areas. In this paper, we present a simple yet effective user-aided registration method that utilizes common geospatial 3D data to globally register mobile devices. For this purpose, text-based 3D geospatial data including digital 3D terrain and city models is processed into small-scale 3D meshes and displayed in a live AR view. Via two common mobile touch gestures the generated virtual models can be aligned manually to match the actual perception of the real-world environment. Experimental results show that - combined with a robust local visual-inertial tracking system - this approach enables an efficient and accurate global registration of mobile devices in various environments determining the camera attitude with less than one degree deviation while achieving a high degree of immersion through realistic occlusion behavior.
基于地理空间三维数据的大规模移动户外增强现实用户辅助全局配准方法
准确的全球相机配准是大规模户外AR应用中精确AR可视化的关键要求。现有方法大多采用复杂的基于图像的配准方法,需要大量地理参考图像或点云的预配准数据库,难以适用于大面积区域。在本文中,我们提出了一种简单而有效的用户辅助配准方法,该方法利用常见的地理空间3D数据对移动设备进行全局配准。为此,基于文本的3D地理空间数据,包括数字3D地形和城市模型,被处理成小规模的3D网格,并在实时AR视图中显示。通过两种常见的移动触摸手势,生成的虚拟模型可以手动对齐,以匹配现实世界环境的实际感知。实验结果表明,结合鲁棒的局部视觉惯性跟踪系统,该方法能够在各种环境中高效准确地对移动设备进行全局配准,确定相机姿态偏差小于1度,同时通过逼真的遮挡行为实现高度沉浸。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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