What children ask about computers, the Internet, robots, mobiles, games etc.

C. Borowski, I. Diethelm, H. Wilken
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引用次数: 13

Abstract

For all teachers, it is important to know what questions their pupils are interested in. They can then adjust the contents of their teaching and increase their pupils' motivation and learning progress. We interviewed more than 600 primary school children to find out what they want to know about computers, mobile phones, robots, the Internet etc. as representatives of computer science and information technology. Using the qualitative content analysis a corresponding category system was formed from the 2594 questions we collected. From the results, we created a two-dimensional category system: The main dimension consists of the perceivable artifacts Internet, computers, robots, mobile phones, sound and pictures, game consoles, and games. The second dimension consists of the sub-categories for the perspective of the question: history and future, operation, potential, development and production, and safety and durability. Using these subcategories it is possible for teachers to classify the children's questions, to look for questions not asked and to look at computer science and information technology from five different perspectives together with the children.
孩子们问的关于电脑、互联网、机器人、手机、游戏等的问题。
对于所有的老师来说,了解学生感兴趣的问题是很重要的。然后,他们可以调整教学内容,提高学生的积极性和学习进度。我们采访了600多名小学生,了解他们对计算机、移动电话、机器人、互联网等计算机科学和信息技术的代表有什么了解。采用定性内容分析的方法,对收集到的2594个问题形成了相应的分类体系。根据结果,我们创建了一个二维分类系统:主要维度包括可感知的人工制品互联网、计算机、机器人、移动电话、声音和图像、游戏机和游戏。第二个维度由问题的角度的子类别组成:历史和未来,操作,潜力,开发和生产,安全性和耐久性。使用这些子类别,教师可以对孩子们的问题进行分类,寻找没有被问到的问题,并从五个不同的角度与孩子们一起看待计算机科学和信息技术。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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