Digital Drawing and Painting in the Training of Bachelors of Professional Education: Experience of Blended Learning

K. Osadcha, V. Osadchyi, V. Kruhlyk, O. Spirin
{"title":"Digital Drawing and Painting in the Training of Bachelors of Professional Education: Experience of Blended Learning","authors":"K. Osadcha, V. Osadchyi, V. Kruhlyk, O. Spirin","doi":"10.1145/3526242.3526245","DOIUrl":null,"url":null,"abstract":"The aim of the study is to solve the problem of insufficient training of specialists who are able to meet the growing demand for projects in the digital design and computer games industry. Based on the analysis of the content of digital drawing and painting, two elective courses were implemented. They are: “Digital drawing with the basics of composition” and “Digital painting with the basics of color” for Bachelors of Professional Education majoring in digital technologies. In order to properly organize the process of blended learning, which was caused by quarantine restrictions due to the COVID-19 pandemic, appropriate tools to be used in the process of studying these courses, were selected. The Moodle distance learning platform and cloud technologies (Google Docs, Google Drive) were used to present theoretical material and set tasks for practical study. For operative communication with students VoIP program Discord was used. To develop students’ skills of drawing from life and high-speed drawing we offered such Internet resources as Line of action, Character designs, Bodies in Motion, Human anatomy for artist. Approbation of the developed courses in the institution of higher education in the conditions of blended learning and the results of the survey of students proved the effectiveness of the developed courses.","PeriodicalId":288048,"journal":{"name":"Digital Humanities Workshop","volume":"51 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-12-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Digital Humanities Workshop","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3526242.3526245","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1

Abstract

The aim of the study is to solve the problem of insufficient training of specialists who are able to meet the growing demand for projects in the digital design and computer games industry. Based on the analysis of the content of digital drawing and painting, two elective courses were implemented. They are: “Digital drawing with the basics of composition” and “Digital painting with the basics of color” for Bachelors of Professional Education majoring in digital technologies. In order to properly organize the process of blended learning, which was caused by quarantine restrictions due to the COVID-19 pandemic, appropriate tools to be used in the process of studying these courses, were selected. The Moodle distance learning platform and cloud technologies (Google Docs, Google Drive) were used to present theoretical material and set tasks for practical study. For operative communication with students VoIP program Discord was used. To develop students’ skills of drawing from life and high-speed drawing we offered such Internet resources as Line of action, Character designs, Bodies in Motion, Human anatomy for artist. Approbation of the developed courses in the institution of higher education in the conditions of blended learning and the results of the survey of students proved the effectiveness of the developed courses.
数字素描与绘画在专业教育学士培养中的应用:混合式学习的经验
这项研究的目的是为了解决专家培训不足的问题,这些专家能够满足数字设计和电脑游戏行业对项目日益增长的需求。在对数字素描与绘画内容分析的基础上,开设了两门选修课。它们是:“数字绘画与构成的基础”和“数字绘画与色彩的基础”为专业教育学士学位的数字技术。由于新冠肺炎疫情导致的隔离限制,为了正确组织混合学习的过程,我们选择了合适的工具来学习这些课程。使用Moodle远程学习平台和云技术(Google Docs, Google Drive)来呈现理论材料并为实践学习设定任务。为了与学生进行有效的沟通,使用了VoIP程序Discord。为了培养学生从生活中绘画和高速绘画的技能,我们为艺术家提供了行动线、人物设计、运动中的身体、人体解剖学等网络资源。对混合学习条件下高等学校课程开发的认可和学生调查结果证明了课程开发的有效性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信