PENGEMBANGAN VIDEO PEMBELAJARAN ANIMASI BERBASIS ANIMAKER MATERI GARIS DAN SUDUT UNTUK MENINGKATKAN MINAT BELAJAR SISWA SMPN 1 GEGER DI MASA PANDEMI COVID-19
{"title":"PENGEMBANGAN VIDEO PEMBELAJARAN ANIMASI BERBASIS ANIMAKER MATERI GARIS DAN SUDUT UNTUK MENINGKATKAN MINAT BELAJAR SISWA SMPN 1 GEGER DI MASA PANDEMI COVID-19","authors":"Vera Dewi Susanti, Alma Damayanti","doi":"10.37478/jpm.v3i3.2024","DOIUrl":null,"url":null,"abstract":"Education that is carried out remotely results in a decrease in students' interest in learning. This study aims to develop and produce learning video media that can be used remotely. Media development uses a 4D development model to the third stage, namely defining, planning, and developing. The results of the research are 1) Animaker-based Animated Learning Video Media is declared quite valid with an average assessment result by the validator of 79.52%. 2) Animaker-Based Animation Learning Video Media is declared practical based on the average value obtained from the student response questionnaire sheet of 89.26%. 3) Animaker-based Animation Learning Video Media is declared to be effective in learning with the average results obtained from student learning outcomes tests of 84.95%. mathematics on Lines and Angles.","PeriodicalId":376883,"journal":{"name":"Prima Magistra: Jurnal Ilmiah Kependidikan","volume":"161 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2022-08-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Prima Magistra: Jurnal Ilmiah Kependidikan","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.37478/jpm.v3i3.2024","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 2
Abstract
Education that is carried out remotely results in a decrease in students' interest in learning. This study aims to develop and produce learning video media that can be used remotely. Media development uses a 4D development model to the third stage, namely defining, planning, and developing. The results of the research are 1) Animaker-based Animated Learning Video Media is declared quite valid with an average assessment result by the validator of 79.52%. 2) Animaker-Based Animation Learning Video Media is declared practical based on the average value obtained from the student response questionnaire sheet of 89.26%. 3) Animaker-based Animation Learning Video Media is declared to be effective in learning with the average results obtained from student learning outcomes tests of 84.95%. mathematics on Lines and Angles.