Real-time enhancement of RGB-D point clouds using piecewise plane fitting

Kazuki Matsumoto, François de Sorbier, H. Saito
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引用次数: 5

Abstract

In this paper, we propose an efficient framework for reducing noise and holes in depth map captured with an RGB-D camera. This is performed by applying plane fitting to the groups of points assimilable to planar structures and filtering the curved surface points. We present a new method for finding global planar structures in a 3D scene by combining superpixel segmentation and graph component labeling. The superpixel segmentation is based on not only color information but also depth and normal maps. The labeling process is carried out by considering each normal in given superpixel's clusters. We evaluate the reliability of each plane structure and apply the plane fitting only to true planar surfaces. As a result, our system can reduce the noise of the depth map especially on planar area while preserving curved surfaces. The process is done in real-time thanks to GPGPU acceleration via CUDA architecture.
基于分段平面拟合的RGB-D点云实时增强
在本文中,我们提出了一种有效的框架来减少RGB-D相机拍摄的深度图中的噪声和孔洞。这是通过对平面结构可同化的点群进行平面拟合并过滤曲面点来实现的。提出了一种结合超像素分割和图形分量标记的三维场景全局平面结构查找方法。超像素分割不仅基于颜色信息,还基于深度和法线贴图。标记过程通过考虑给定超像素簇中的每个法线来进行。我们对每个平面结构的可靠性进行评估,并且只对真实的平面进行平面拟合。结果表明,在保留曲面的情况下,该系统可以有效地降低深度图的噪声,特别是在平面区域。由于CUDA架构的GPGPU加速,该过程是实时完成的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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