Numerical Evaluation of Recalling Elasticity due to Surface Roughness by Finite Element Modeling of Human Skin

Tomohisa Yamamoto, A. Sakuma
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Abstract

Among human sensations, tactile perception has an important role in physics and in living comfortably. It is already known that surface roughness greatly affects the feel of solid objects, but the mechanics of the relationship between feeling and physics, as well as their effects, are difficult to determine. This study, aims to clarify the numerical relationship between elastic tactile perception and surface roughness of a rigid body by designing various products with surfaces comfortable to touch. The finite element method (FEM) has been adopted for this clarification, and a numerical model of human skin with 3 layers, epidermis, dermis, and subcutaneous, has been developed to discuss the mechanical effects of touch movement. This skin model is used to evaluate the distribution of skin deformations during the process of touch movement, and the analysis of the tactile perception is done by discussing the distribution change due to touching objects. The change in distribution of deformation is mainly discussed in terms of pressure under the epidermis, and various patterns of distribution are inspected by changing the diameters and pitch ratio of a uniformly spread ball used as a plain surface. By comparing the relationship between distributions of rigid and elastic surfaces, similar distributions of pressure in the skin model were observed, and the relationships of the distribution are summarized to solve the mechanics of touch feeling. In this summarization, the maximum pressure and the maximum gradient of pressure distribution are adopted as parameters for the analysis. The analysis shows that it is numerically possible to represent the elasticity recalled by the rigid surface from its relationship with the elastic surface when they have the same maximum pressure and maximum inclination of pressure. The importance of maximum inclination of pressure for touch feeling is also shown here.
基于皮肤表面粗糙度的召回弹性有限元模型数值评价
在人类的感觉中,触觉感知在物理和舒适生活中有着重要的作用。众所周知,表面粗糙度极大地影响固体物体的触感,但是触感和物理之间关系的机制以及它们的作用,很难确定。本研究旨在通过设计各种表面触感舒适的产品,阐明弹性触觉感知与刚体表面粗糙度之间的数值关系。为了澄清这一点,本文采用了有限元法,并建立了人体皮肤三层(表皮、真皮层和皮下)的数值模型来讨论触摸运动的力学效应。该皮肤模型用于评估触摸运动过程中皮肤变形的分布,并通过讨论触摸物体引起的分布变化来分析触觉感知。本文主要从表皮下压力的角度讨论了变形分布的变化,并通过改变均匀铺开的球的直径和节距比作为平面来考察变形分布的各种模式。通过比较刚性表面和弹性表面的分布关系,观察到皮肤模型中相似的压力分布,并总结其分布关系,解决触觉感觉的力学问题。在本总结中,采用最大压力和压力分布的最大梯度作为分析参数。分析表明,当刚性面和弹性面具有相同的最大压力和最大压力倾斜度时,用刚性面和弹性面之间的关系可以在数值上表示刚性面所唤起的弹性。最大的压力倾斜度对触摸感觉的重要性也显示在这里。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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