{"title":"Exploring the Multitude of Real-Time Multi-GPU Configurations","authors":"Glenn A. Elliott, James H. Anderson","doi":"10.1109/RTSS.2014.39","DOIUrl":null,"url":null,"abstract":"Motivated by computational capacity and power efficiency, techniques for integrating graphics processing units (GPUs) into real-time systems have become an active area of research. While much of this work has focused on single-GPU systems, multiple GPUs may be used for further benefits. Similar to CPUs in multiprocessor systems, GPUs in multi-GPU systems may be managed using partitioned, clustered, or global methods, independent of CPU organization. This gives rise to many combinations of CPU/GPU organizational methods that, when combined with additional GPU management options, results in thousands of \"reasonable\" configuration choices. In this paper, we explore real-time schedulability of several categories of configurations for multiprocessor, multi-GPU systems that are possible under GPUSync, a recently proposed highly configurable real-time GPU management framework. Our analysis includes the careful consideration of GPU-related overheads. We show system configuration strongly affects real time schedulability. We also identify which configurations offer the best schedulability in order to guide the implementation of GPU-based real-time systems and future research.","PeriodicalId":353167,"journal":{"name":"2014 IEEE Real-Time Systems Symposium","volume":"201 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2014-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"13","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2014 IEEE Real-Time Systems Symposium","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/RTSS.2014.39","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 13
Abstract
Motivated by computational capacity and power efficiency, techniques for integrating graphics processing units (GPUs) into real-time systems have become an active area of research. While much of this work has focused on single-GPU systems, multiple GPUs may be used for further benefits. Similar to CPUs in multiprocessor systems, GPUs in multi-GPU systems may be managed using partitioned, clustered, or global methods, independent of CPU organization. This gives rise to many combinations of CPU/GPU organizational methods that, when combined with additional GPU management options, results in thousands of "reasonable" configuration choices. In this paper, we explore real-time schedulability of several categories of configurations for multiprocessor, multi-GPU systems that are possible under GPUSync, a recently proposed highly configurable real-time GPU management framework. Our analysis includes the careful consideration of GPU-related overheads. We show system configuration strongly affects real time schedulability. We also identify which configurations offer the best schedulability in order to guide the implementation of GPU-based real-time systems and future research.