Robust large-scale rendering: the FQ renderfarm engine

M. Hills, Jim Vanns, R. Dooley
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引用次数: 0

Abstract

We present Framestore's renderfarm ('queue') manager, FQ. It has been in use since 2010 for CG production at all six Framestore sites, and proven with renderfarms of tens of thousands of processing cores. Its productions range from over 500 commercials to large and demanding film VFX projects such as Gravity. Our aim is provide a highly interactive renderfarm for CG artists, one which is reliable and predictable under aggressive pooling of resources. This is achieved with high performance engineering of the core system and carefully designed scheduling. A powerful system of monitoring and analytics further contributes to these goals.
稳健的大规模渲染:FQ renderfarm引擎
我们展示了Framestore的renderfarm ('queue')管理器FQ。自2010年以来,它一直用于所有六个Framestore站点的CG制作,并通过数万个处理核心的渲染场进行了验证。它的制作范围从超过500个商业广告到大型和苛刻的电影视觉特效项目,如重力。我们的目标是为CG艺术家提供一个高度互动的渲染场,一个在积极的资源池下是可靠和可预测的。这是通过核心系统的高性能工程和精心设计的调度来实现的。一个强大的监测和分析系统进一步有助于实现这些目标。
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