Augmented Reality: Ukrainian Present Business and Future Education

I. Mintii, V. Soloviev
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引用次数: 45

Abstract

The aim of the study: analysis of the current state and prospects for the development of augmented reality in Ukraine in business and education. The objectives of the study: to analyze the experience of using the augmented reality in advertising, marketing, education of Ukraine; to investigate the problems existing in this direction. The object of the study: the process of using augmented reality in advertising, marketing, education. The subject of the study: specific projects using the augmented reality in advertising, marketing, education. The used method of study was theoretical that included analysis of articles and materials of conferences on the research problem. The results of the study: nowadays, the augmented reality is used primarily in the field of advertising and marketing of Ukraine. As an example is the advertisement of Kyivstar (virtual tour around Ukraine, augmented reality quest), some of the Ukrainian companies have certain results in in this direction, for example, Augmented Pixels, Simo AR (in the development of a browser with augmented reality, the Kontramarka ticket service is implemented), Live Animations (such projects as Wonderland AR, My Yeti, Live Coloring, Gapchinska, Live Photo are already implemented). Among the problems that exist with the introduction of these technologies in education, first of all, we should note the shortage of specialists in the preparation of such educational projects and the uncoordinated actions of business and education in this direction. Main conclusions and recommendations: in order to disseminate research results it is necessary to hold thematic events of the all-Ukrainian level.
增强现实:乌克兰现在的商业和未来的教育
该研究的目的:分析增强现实在乌克兰商业和教育发展的现状和前景。研究目的:分析乌克兰在广告、营销、教育中使用增强现实的经验;调查这方面存在的问题。本研究的对象是:在广告、营销、教育中使用增强现实的过程。本研究的主题是:在广告、营销、教育中使用增强现实的具体项目。使用的研究方法是理论的,包括对研究问题的文章和会议资料的分析。研究结果:如今,增强现实主要用于乌克兰的广告和营销领域。以Kyivstar广告为例(乌克兰虚拟之旅,增强现实探索),一些乌克兰公司在这个方向上取得了一定的成果,例如,增强像素,Simo AR(在开发具有增强现实的浏览器时,实现了Kontramarka票务服务),Live Animations(诸如Wonderland AR, My Yeti, Live Coloring, Gapchinska, Live Photo等项目已经实现)。在将这些技术引入教育中存在的问题中,首先,我们应该注意到在准备这些教育项目方面缺乏专家,以及企业和教育在这个方向上的不协调行动。主要结论和建议:为了传播研究成果,有必要举行全乌克兰一级的专题活动。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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