Tsunami Fighters: Collaborative Multilingual Mobile Game for Earthquake and Tsunami Disaster Preparedness Education

Rahma Rizky Alifia, Fathiya Rahma, Ulfa Hamida, A. P. Koesoema, Yoke S.Irawan, S. Egawa
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引用次数: 3

Abstract

Indonesia is one of the most disaster-prone countries with a low level of community preparedness. Current disaster education methods in Indonesia such as seminars, campaigns, promotions, and educational videos require significant resources but tend to be one-way, less interactive, and cannot simulate actual events. This study aims to complement existing disaster education capabilities through collaborative mobile games that can represent the disaster event with less resources and extend the accessibility and flexibility. As collaboration is one of the keys to sustainable disaster management, a multiplayer game is proposed to facilitate interaction between players. Currently, the majority of multiplayer earthquake and tsunami educational games are offline so that the accessibility is still limited. Development of multiplayer online game is a solution to accommodate more participants in collaborative learning process. A multi-language feature is proposed to overcome the language barrier in collaborative learning across countries. Therefore, a collaborative multilingual mobile game for earthquake and tsunami disaster preparedness education named Tsunami Fighters is developed. The game is a turn-based visual novel game which combines competition with collaboration in its mechanic. The game also evaluates the player’s knowledge before and after playing the game. Tsunami Fighters has been tested for students based on game-based learning heuristic evaluation consisting of mobility, usability, playability, learning content, multiplayer and chat components using Likert scale, with overall score 4.13 out of 5. This score indicates that the Tsunami Fighters game can be used as a method for earthquake and tsunami disaster preparedness collaborative learning.
海啸战士:用于地震和海啸防灾教育的协作多语言手机游戏
印度尼西亚是最容易发生灾害的国家之一,社区备灾水平较低。印尼目前的灾害教育方法,例如研讨会、运动、促销和教育影片,需要大量资源,但往往是单向的,缺乏互动性,无法模拟实际事件。本研究旨在通过协作移动游戏来补充现有的灾害教育能力,这些游戏可以用更少的资源来代表灾害事件,并扩展可访问性和灵活性。由于协作是可持续灾害管理的关键之一,因此提出了一种多人游戏来促进玩家之间的互动。目前,大多数多人地震和海啸教育游戏都是离线的,所以可访问性仍然有限。多人在线游戏的开发是一个解决方案,以适应更多的参与者在协作学习过程中。为了克服跨国合作学习中的语言障碍,提出了多语言特征。为此,开发了一款多语种地震海啸防灾教育协作手机游戏《海啸战士》。这是一款回合制视觉小说游戏,在机制中结合了竞争与合作。游戏还会评估玩家在游戏前后的知识水平。海啸战士已经测试了学生基于游戏的学习启发式评估,包括移动性,可用性,可玩性,学习内容,多人游戏和聊天组件使用李克特量表,总分4.13分。这个分数表明,海啸战士游戏可以作为地震和海啸备灾协同学习的一种方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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