What do walking humans want from mechatronics?

S. Collins
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引用次数: 8

Abstract

It is an exciting time to be developing robotic prostheses, exoskeletons, and gait trainers, with clever new innovations emerging at a rapid pace. But are these the droids we're looking for? It is very difficult to predict how a human will respond and adapt to forceful interactions with an electromechanical device, and many years of development are typically required before proposed designs can be tested on humans. What if we could test our ideas for device function quickly, without the overhead of designing a product-ready prototype? This might lead to faster, and more meaningful, understanding of design requirements and trade-offs for human users. We will describe a system that we have developed for rapid emulation of robotic ankle prostheses and orthoses, and present initial results from the high-throughput experiments that this technology has enabled. One set of experiments provides quantitative insights into the optimal prosthesis motor and battery size for a given user, while another set identifies the relationships between energy cost, balance, and variability during gait. Experiments with an ankle-foot orthosis demonstrate shaping of the human energy-cost landscape, revealing that least-effort drives can be harnessed to shape self-selected coordination patterns, with applications to gait rehabilitation. We think this approach will facilitate faster identification of what humans need from wearable robots, providing detailed design requirements for engineers and resulting in better assistive technologies, sooner.
行走的人类想从机电一体化中得到什么?
开发机器人假肢、外骨骼和步态训练器是一个激动人心的时刻,智能的新创新正在迅速涌现。但这些就是我们要找的机器人吗?很难预测人类将如何响应和适应与机电设备的强相互作用,并且在提出的设计可以在人体上进行测试之前通常需要多年的开发。如果我们能够快速测试我们关于设备功能的想法,而无需设计产品原型的开销,那会怎么样?这可能会导致更快、更有意义地理解设计需求和人类用户的权衡。我们将描述我们为机器人踝关节假体和矫形器的快速仿真而开发的系统,并介绍该技术所实现的高通量实验的初步结果。一组实验提供了对给定用户的最佳假肢马达和电池尺寸的定量见解,而另一组则确定了步态中能量成本、平衡和可变性之间的关系。踝足矫形器的实验证明了人类能量成本格局的形成,揭示了最少努力的驱动可以用来塑造自我选择的协调模式,并应用于步态康复。我们认为这种方法将有助于更快地识别人类对可穿戴机器人的需求,为工程师提供详细的设计要求,并更快地产生更好的辅助技术。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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