Towards Real-Time Global Localization in Dynamic Unstructured Environments

Kanji Tanaka, E. Kondo
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引用次数: 2

Abstract

Global localization is the problem in which a mobile robot has to estimate the self-position with respect to an a priori given map as it navigates without using any a priori knowledge of the initial self-position. Previous studies on global localization mainly focused on static environments, where the a priori map is almost correct. On the other hand, in dynamic environments, there are several sources of computational complexity. For example, not only the self-position but also the map should be estimated due to the map errors. The main contribution of this paper is to address such computational complexity by decomposing our global localization problem into two smaller subproblems, and solving the subproblems in a practical computation time. Also, we demonstrate the robustness and the efficiency of the proposed method in various large and complex environments.
面向动态非结构化环境的实时全局定位
全局定位是移动机器人在不使用任何先验的初始自我位置知识的情况下,根据给定的先验地图估计自身位置的问题。以往关于全局定位的研究主要集中在静态环境中,在静态环境中,先验地图几乎是正确的。另一方面,在动态环境中,有几个计算复杂性的来源。例如,由于地图误差,不仅要估计自我位置,还要估计地图。本文的主要贡献是通过将全局定位问题分解为两个较小的子问题,并在实际的计算时间内求解子问题来解决这种计算复杂性。此外,我们还证明了该方法在各种大型复杂环境中的鲁棒性和有效性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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