Drone Networks for Virtual Human Teleportation

Jacob Chakareski
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引用次数: 12

Abstract

We consider a drone-based vision sensor network that captures collocated viewpoints of the scene underneath and sends them to a remote user for volumetric 360-degree navigable visual immersion on his virtual reality head-mounted display. The reconstruction quality of the immersive scene representation on the device and thus the quality of user experience will depend on the signal sampling rate and location of each drone. Moreover, there is a limit on the aggregate amount of data the network can sample and relay towards the user, stemming from transmission constraints. Finally, the user navigation actions will dynamically place different priorities on specific viewpoints of the captured scene. We make multiple contributions in this context. First, we formulate the viewpoint-priority-aware scene reconstruction error as a function of the assigned sampling rates and compute their optimal values that minimize the former, for given drone positions and system constraints. Second, we design an online view sampling policy that takes actions while exploring new drone locations to discover the best drone network configuration over the scene. We characterize its approximation versus convergence characteristics using novel spectral graph analysis and show considerable advances relative to the state-of-the-art. Finally, to enable the drone sensors to efficiently communicate their data back to the aggregation point, we formulate computationally efficient rate-distortion-power optimized transmission scheduling policies that meet the low-latency application requirements, while conserving the available energy. Our experimental results demonstrate the competitive advantages of our approach over multiple performance factors. This is a first-of-its-kind study of an emerging application of prospectively broad societal impact.
用于虚拟人传送的无人机网络
我们考虑了一个基于无人机的视觉传感器网络,它可以捕获下面场景的并置视点,并将它们发送给远程用户,在他的虚拟现实头戴式显示器上进行360度的可导航视觉沉浸。设备上沉浸式场景再现的重建质量以及用户体验的质量将取决于每架无人机的信号采样率和位置。此外,由于传输约束,网络可以采样并向用户中继的数据总量是有限的。最后,用户导航操作将动态地在捕获场景的特定视点上放置不同的优先级。我们在这方面作出了多方面的贡献。首先,对于给定的无人机位置和系统约束,我们将视点优先级感知场景重建误差作为指定采样率的函数,并计算其最优值,使前者最小化。其次,我们设计了一个在线视图采样策略,该策略在探索新的无人机位置时采取行动,以发现场景中最佳的无人机网络配置。我们用新的谱图分析来表征它的近似与收敛特性,并显示出相对于最先进的相当大的进步。最后,为了使无人机传感器能够有效地将其数据通信回聚合点,我们制定了计算效率高的速率-失真-功率优化传输调度策略,以满足低延迟应用需求,同时节省可用能量。我们的实验结果证明了我们的方法在多个性能因素上的竞争优势。这是对一项具有广泛社会影响的新兴应用的首次研究。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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