Using Game-Based Technology to Enhance Learning for Children with Learning Disabilities: A Pilot Study

Tânia Rocha, R. Nunes, J. Barroso, P. Martins
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引用次数: 2

Abstract

In this paper, it is described a multimedia interactive technology to enhance learning for children with learning disabilities. Developed with a user-centered design philosophy, it aims to present an easy user interaction environment to focus students on learning of reading and/or writing activities. With this purpose, it is described the solution developed and the usability assessment, through heuristics and user tests. The heuristics results revealed some minor problems in the design contents (that will be treated in a second version). However, the user tests showed children performed all tasks with success, not only in the offered time but also with no difficulty. Furthermore, they seemed satisfied and motivated to continue the interaction autonomously.
利用游戏技术促进学习障碍儿童的学习:一项试点研究
本文介绍了一种多媒体互动技术,以促进学习障碍儿童的学习。它以用户为中心的设计理念,旨在提供一个简单的用户交互环境,让学生专注于阅读和/或写作活动的学习。为此,通过启发式和用户测试,描述了开发的解决方案和可用性评估。启发式结果揭示了设计内容中的一些小问题(将在第二个版本中讨论)。然而,用户测试显示,孩子们成功地完成了所有任务,不仅在规定的时间内,而且没有任何困难。此外,他们似乎很满意,也有动力自主地继续互动。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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