Combining Hand Detection and Gesture Recognition Algorithms for Minimizing Computational Cost

R. Golovanov, D. Vorotnev, D. Kalina
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引用次数: 5

Abstract

Hand gesture recognition is very important in human-computer interactions (HCI). The most common way to build a recognition system is to use a pre-trained convolution neural network. Relatively new architectures called convolution pose machine can represent a skeleton model of a hand or body from an image with sufficiently high accuracy. However, systems based on these architectures require valuable computational resources which might be inaccessible in practice. Convolutional layers of neural networks take a significant part of computer resources even if the target object (hand) is absent in the frame. This paper proposes a possible solution to this problem. It presents a combined hand gesture recognition system that uses a hand detector to detect hand in the frame and then switches to gesture classifier if a hand was detected. The paper illustrates the proposed combined algorithm. Descriptions of used hand detector and gesture recognition algorithms also are given. Equations for the evaluation of potential performance increase and experimental results are presented. The proposed system is tested on publicly accessible gesture bases and on video sequences prepared by the authors. The experimental results are consistent with theoretical estimates and demonstrate the benefits of the proposed gesture recognition system design.
结合手部检测和手势识别算法的最小计算成本
手势识别在人机交互(HCI)中非常重要。构建识别系统最常用的方法是使用预训练的卷积神经网络。相对较新的称为卷积姿态机的架构可以以足够高的精度从图像中表示手或身体的骨架模型。然而,基于这些体系结构的系统需要宝贵的计算资源,这些资源在实践中可能无法访问。即使目标物体(手)在帧中不存在,神经网络的卷积层也会占用大量的计算机资源。本文提出了一种可能的解决方案。提出了一种组合手势识别系统,该系统使用手检测器检测帧中的手,如果检测到手,则切换到手势分类器。文中举例说明了所提出的组合算法。给出了常用的手检测器和手势识别算法的描述。给出了潜在性能提升的评价公式和实验结果。该系统在公开访问的手势库和作者准备的视频序列上进行了测试。实验结果与理论估计一致,证明了所提出的手势识别系统设计的优点。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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