{"title":"AR-assisted children book for smart teaching and learning of Turkish alphabets","authors":"Ahmed L. Alyousify , Ramadhan J. Mstafa","doi":"10.1016/j.vrih.2022.05.002","DOIUrl":null,"url":null,"abstract":"<div><h3>Background</h3><p>Augmented reality (AR), virtual reality (VR), and remote-controlled devices are driving the need for a better 5G infrastructure to support faster data transmission. In this study, mobile AR is emphasized as a viable and widespread solution that can be easily scaled to millions of end-users and educators because it is lightweight and low-cost and can be implemented in a cross-platform manner. Low-efficiency smart devices and high latencies for real-time interactions via regular mobile networks are primary barriers to the use of AR in education. New 5G cellular networks can mitigate some of these issues via network slicing, device-to-device communication, and mobile edge computing.</p></div><div><h3>Methods</h3><p>In this study, we use a new technology to solve some of these problems. The proposed software monitors image targets on a printed book and renders 3D objects and alphabetic models. In addition, the application considers phonetics. The sound (phonetic) and 3D representation of a letter are played as soon as the image target is detected. 3D models of the Turkish alphabet are created by using Adobe Photoshop with Unity3D and Vuforia SDK.</p></div><div><h3>Results</h3><p>The proposed application teaches Turkish alphabets and phonetics by using 3D object models, 3D letters, and 3D phrases, including letters and sounds.</p></div>","PeriodicalId":33538,"journal":{"name":"Virtual Reality Intelligent Hardware","volume":"4 3","pages":"Pages 263-277"},"PeriodicalIF":0.0000,"publicationDate":"2022-06-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.sciencedirect.com/science/article/pii/S2096579622000432/pdf?md5=69d83e6557b258f371ddc091f0376da6&pid=1-s2.0-S2096579622000432-main.pdf","citationCount":"6","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Virtual Reality Intelligent Hardware","FirstCategoryId":"1093","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S2096579622000432","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"Computer Science","Score":null,"Total":0}
引用次数: 6
Abstract
Background
Augmented reality (AR), virtual reality (VR), and remote-controlled devices are driving the need for a better 5G infrastructure to support faster data transmission. In this study, mobile AR is emphasized as a viable and widespread solution that can be easily scaled to millions of end-users and educators because it is lightweight and low-cost and can be implemented in a cross-platform manner. Low-efficiency smart devices and high latencies for real-time interactions via regular mobile networks are primary barriers to the use of AR in education. New 5G cellular networks can mitigate some of these issues via network slicing, device-to-device communication, and mobile edge computing.
Methods
In this study, we use a new technology to solve some of these problems. The proposed software monitors image targets on a printed book and renders 3D objects and alphabetic models. In addition, the application considers phonetics. The sound (phonetic) and 3D representation of a letter are played as soon as the image target is detected. 3D models of the Turkish alphabet are created by using Adobe Photoshop with Unity3D and Vuforia SDK.
Results
The proposed application teaches Turkish alphabets and phonetics by using 3D object models, 3D letters, and 3D phrases, including letters and sounds.