Routine++: implementing pre-performance routine in a short time with an artificial success simulator

Shoichi Tagami, S. Yoshida, Nami Ogawa, Takuji Narumi, T. Tanikawa, M. Hirose
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引用次数: 8

Abstract

This study proposes "Routine++," a new technique to implement a pre-performance routine (PPR) in a short period of time by providing a user artificial successful experiences via a simulator. Implementing a PPR, which is the conventional approach for controlling a user's own mental state and improving performance in competitive sport, requires identifying the user's action that results in success. However, implementing PPRs is time-consuming because consistently achieving success in the real world is difficult. Therefore, the proposed technique relates user actions with artificial successes, and lets users perform a PPR in a relatively short time. In this study, we focused on putter golf as a task to evaluate the effectiveness of Routine++ because it requires consistent actions to achieve a good result. We then developed a virtual golf simulator that provides the user false feedback in terms of the user's success at achieving the objectives of golf without a feeling of incongruity. The results of our user study indicate that Routine++ helps to improve the performance of novice golfers playing under pressure. Furthermore, with this work we propose the effectiveness of practicing with computer technology to improve not only technical skills like body movements but also mental skills.
例程++:用人工成功模拟器在短时间内实现预性能例程
本研究提出了一种名为“Routine++”的新技术,通过模拟器向用户提供人工成功体验,在短时间内实现预表演例程(PPR)。实现PPR,这是控制用户自身精神状态和提高竞技运动表现的传统方法,需要识别导致成功的用户行为。然而,实现ppr非常耗时,因为在现实世界中持续取得成功是很困难的。因此,所建议的技术将用户操作与人工成功联系起来,并允许用户在相对较短的时间内执行PPR。在这项研究中,我们把推杆高尔夫作为一个任务来评估常规++的有效性,因为它需要一致的动作来达到一个好的结果。然后,我们开发了一个虚拟高尔夫模拟器,根据用户在实现高尔夫目标方面的成功向用户提供虚假反馈,而不会产生不协调的感觉。我们的用户研究结果表明,套路++有助于提高新手在压力下打球的表现。此外,通过这项工作,我们提出了使用计算机技术练习的有效性,不仅可以提高身体动作等技术技能,还可以提高心理技能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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