Physical animation simulation of robot kit

Haitao Gao, Lei Zhang, Wenzheng Ding, Fei Hao, Yinglu Zhou
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Abstract

A robot simulator integrating robot assembly, program design and animation simulation is developed and its physical simulation method is mainly studied. To simulate the real world and robotic behavior, architecture of physical animation simulation is built and multi-body dynamics theory including unilateral constraints is applied to physical interaction. A complementarity-based method is proposed to model unilateral constraints, and this method can deal with dependent contacts and coulomb friction as well as non-elastic impulse. In order to solve the multi-body dynamics equations with unilateral constraints effectively, the mixed nonlinear complementary equations are converted into linear complementary equations by eliminating all of the equality constraints and linearizing friction law. Moreover, a direct correction algorithm is established to avoid drift phenomena. Finally, physical animation simulation is applied and gets a good effect.
机器人套件的物理动画仿真
开发了集机器人装配、程序设计和动画仿真于一体的机器人模拟器,重点研究了其物理仿真方法。为了模拟真实世界和机器人的行为,建立了物理动画仿真体系结构,并将包含单边约束的多体动力学理论应用于物理交互。提出了一种基于互补的单侧约束建模方法,该方法可以处理依赖接触、库仑摩擦和非弹性冲击。为了有效求解具有单侧约束的多体动力学方程,通过消除所有的等式约束,将摩擦律线性化,将混合非线性互补方程转化为线性互补方程。建立了一种直接校正算法,避免了漂移现象的发生。最后进行了物理动画仿真,取得了良好的效果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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