A Tale of Two Tails: Preferences of Neutral Third-Parties in Three-Player Ultimatum Games

Ciril Bosch-Rosa
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引用次数: 3

Abstract

We present a three-player game in which a proposer makes a suggestion on how to split $10 with a passive responder. The oer is accepted or rejected depending on the strategy prole of a neutral third-party whose payos are independent from his decisions. If the oer is accepted the split takes place as suggested, if rejected, then both proposer and receiver get $0. Our results show a decision-maker whose main concern is to reduce the inequality between proposer and responder and who, in order to do so, is willing to reject both selsh and generous oers.This pattern of rejections is robust through a series of treatments which include changing the at-fee payo of the decision-maker, introducing a monetary cost for the decision-maker in case the oer ends up in a rejection, or letting a computer replace the proposer to randomly make the splitting suggestion between proposer and responder. Further, through these dierent treatments we are able to show that decision- makers ignore the intentions behind the proposers suggestions, as well as ignoring their own relative payos, two surprising results given the existing literature.
两个反面的故事:三人最后通牒博弈中中立第三方的偏好
我们呈现了一个三人游戏,在这个游戏中,提议者就如何与被动回应者分享10美元提出建议。接受或拒绝交易取决于中立第三方的策略,其支付独立于其决策。如果被接受,则按照建议进行分割,如果被拒绝,则提议者和接收者都得到0美元。我们的研究结果表明,决策者主要关心的是减少提议者和回应者之间的不平等,为了做到这一点,他们愿意拒绝推销和慷慨的提议。通过一系列的处理,这种拒绝模式是稳健的,这些处理包括改变决策者的付费支付,为决策者引入货币成本,以防最终被拒绝,或者让计算机取代提议者,在提议者和回应者之间随机提出分裂建议。此外,通过这些不同的处理,我们能够表明决策者忽略了提议者建议背后的意图,以及忽略了他们自己的相对收益,这是现有文献中两个令人惊讶的结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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