Hardware pipelining of runtime-detected loops

João Bispo, João MP Cardoso, J. Monteiro
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引用次数: 1

Abstract

Dynamic partitioning is a promising technique where computations are transparently moved from a General Purpose Processor (GPP) to a coprocessor during application execution. To be effective, the mapping of computations to the coprocessor needs to consider aggressive optimizations. One of the mapping optimizations is loop pipelining, a technique extensively studied and known to allow substantial performance improvements. This paper describes a technique for pipelining Megablocks, a type of runtime loop developed for dynamic partitioning. The technique transforms the body of Megab-locks into an acyclic dataflow graph which can be fully pipelined and is based on the atomic execution of loop iterations. For a set of 9 benchmarks without memory operations, we generated pipelined hardware versions of the loops and estimate that the presented loop pipelining technique increases the average speedup of non-pipelined coprocessor accelerated designs from 1.6× to 2.2×. For a larger set of 61 benchmarks which include memory operations, the technique achieves a speedup increase from 2.5× to 5.6×.
运行时检测循环的硬件流水线
动态分区是一种很有前途的技术,在应用程序执行期间,计算可以透明地从通用处理器(GPP)转移到协处理器。为了有效,计算到协处理器的映射需要考虑积极的优化。其中一种映射优化是循环流水线,这是一种被广泛研究的技术,可以大幅提高性能。本文描述了一种管道化Megablocks的技术,Megablocks是一种为动态分区开发的运行时循环。该技术将兆锁主体转换为一个非循环数据流图,该数据流图可以完全流水线化,并且基于循环迭代的原子执行。对于一组没有内存操作的9个基准测试,我们生成了流水线硬件版本的循环,并估计所提出的循环流水线技术将非流水线协处理器加速设计的平均加速从1.6倍提高到2.2倍。对于包含内存操作的61个更大的基准测试集,该技术实现了从2.5倍到5.6倍的加速提升。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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