{"title":"Virtual Blended Learning virtual 3D worlds and their integration in teaching scenarios","authors":"C. Lecon, M. Herkersdorf","doi":"10.1109/ICCSE.2014.6926446","DOIUrl":null,"url":null,"abstract":"Virtual Blended Learning is the use of Blended Learning scenarios within virtual 3D worlds. We show the advanced possibilities compared with traditional e-learning, integrating 3D worlds into University lectures. One main issue is the overall tracking of a learner's activity.","PeriodicalId":275003,"journal":{"name":"2014 9th International Conference on Computer Science & Education","volume":"7 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2014-10-16","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"10","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2014 9th International Conference on Computer Science & Education","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICCSE.2014.6926446","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 10
Abstract
Virtual Blended Learning is the use of Blended Learning scenarios within virtual 3D worlds. We show the advanced possibilities compared with traditional e-learning, integrating 3D worlds into University lectures. One main issue is the overall tracking of a learner's activity.