Constructing end-to-end paths for playing media objects

A. Nakao, L. Peterson, A. Bavier
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引用次数: 42

Abstract

This paper describes a framework for constructing network services for accessing media objects. The framework, called end-to-end media paths, provides a new approach for building multimedia applications from component pieces. Based on input from the user and resource requirements from the media object, the system first discovers the sequence of nodes (end-to-end path) that both connect the source device to the sink device and possess sufficient resources to play the object. It then configures the individual nodes along this path with the modules (path segment) that implement the service.
构建播放媒体对象的端到端路径
本文描述了一个用于构建访问媒体对象的网络服务的框架。该框架称为端到端媒体路径,它为从组件块构建多媒体应用程序提供了一种新方法。根据用户的输入和媒体对象的资源需求,系统首先发现连接源设备和汇聚设备并有足够资源播放对象的节点序列(端到端路径)。然后,它用实现服务的模块(路径段)沿着这条路径配置各个节点。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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