R. Boian, J. Deutsch, Chan-Su Lee, G. Burdea, J. Lewis
{"title":"Haptic effects for virtual reality-based post-stroke rehabilitation","authors":"R. Boian, J. Deutsch, Chan-Su Lee, G. Burdea, J. Lewis","doi":"10.1109/HAPTIC.2003.1191289","DOIUrl":null,"url":null,"abstract":"The majority of today's haptic interfaces are designed for hand-based interaction with virtual environments. However, there are several real-life tasks that require a person to interact with the environment using one's foot. Researchers have developed systems for simulating walking in a virtual environment. This paper describes a different approach to foot based interactions, intended for users in sitting position. A VR-based rehabilitation system using a prototype \"Rutgers Ankle\" device is presented, along with the methods of enhancing interaction realism through haptic feedback. Two application examples used for post-stroke patient rehabilitation are presented. Initial results from pilot clinical testing are briefly described.","PeriodicalId":177962,"journal":{"name":"11th Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2003. HAPTICS 2003. Proceedings.","volume":"3 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2003-03-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"101","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"11th Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2003. HAPTICS 2003. Proceedings.","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/HAPTIC.2003.1191289","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 101
Abstract
The majority of today's haptic interfaces are designed for hand-based interaction with virtual environments. However, there are several real-life tasks that require a person to interact with the environment using one's foot. Researchers have developed systems for simulating walking in a virtual environment. This paper describes a different approach to foot based interactions, intended for users in sitting position. A VR-based rehabilitation system using a prototype "Rutgers Ankle" device is presented, along with the methods of enhancing interaction realism through haptic feedback. Two application examples used for post-stroke patient rehabilitation are presented. Initial results from pilot clinical testing are briefly described.