Fault emulation: a new approach to fault grading

K. Cheng, Shi-Yu Huang, W. Dai
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引用次数: 35

Abstract

In this paper, we propose a method of using an FPGA-based emulation system for fault grading. The real-time simulation capability of a hardware emulator could significantly improve the run-time of fault grading, which is one of the most resource-intensive tasks in the design process. A serial fault emulation algorithm is employed and enhanced by two speed-up techniques. First, a set of independent faults can be emulated in parallel. Second, simultaneous injection of multiple dependent faults is also possible by adding extra supporting circuitry. Because the reconfiguration time spent on mapping the numerous faulty circuits into the FPGA boards could be the bottleneck of the whole process, using extra logic for injecting a large number of faults per configuration can reduce the number of reconfigurations, and thus, significantly improve the efficiency. Some modeling issues that are unique in the fault emulation environment are also addressed. The performance estimation indicates that this approach could be several orders of magnitude faster than the existing software approaches for large designs.
故障仿真:一种故障分级的新方法
在本文中,我们提出了一种使用基于fpga的仿真系统进行故障分级的方法。硬件仿真器的实时仿真能力可以显著提高故障分级的运行时间,而故障分级是设计过程中最耗费资源的任务之一。采用了串行故障仿真算法,并通过两种加速技术进行了增强。首先,一组独立的故障可以并行模拟。其次,通过增加额外的支持电路,也可以同时注入多个相关故障。由于将大量故障电路映射到FPGA板上所花费的重新配置时间可能是整个过程的瓶颈,因此使用额外的逻辑为每个配置注入大量故障可以减少重新配置的次数,从而显着提高效率。还讨论了故障仿真环境中特有的一些建模问题。性能评估表明,对于大型设计,这种方法可以比现有的软件方法快几个数量级。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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