Virtual Reality Trainer in the Evaluation of International Safety Standards in Fire Situations

F. Torres-Guerrero, Romeo Sanchez, Leticia Neira-Tovar
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Abstract

With the aim of giving a better context to the research it is necessary to raise the problem in which we are working positioning from a perspective that allows us the generation of knowledge. Virtual reality allows the simulation of scenarios for different types of training. The immersion allows the user a virtual world interaction very similar to the actual a key example are flight simulators, for years has been use as a form of safe training. The training through virtual reality tools as alternative solutions are training tools has been widely accepted in different industries as an effective method for the preparation of personnel exposed to scenarios of high probability of accidents. There is a lot of research that says that thanks to information technologies can improve the efficiency of training using tools such as virtual laboratories, educational administration platforms, as well as multimedia format tools which are focused on reinforcing mainly academic content And are often validated through the performance of users. this research is focus on the evaluation in the human interaction of virtual reality environments to measure the interaction and effectiveness of safety standards. It is necessary to consider two aspects so that the interaction with the virtual reality tool is effective that are usability and immersion.
虚拟现实培训机在火灾情况下国际安全标准评估中的应用
为了给研究提供一个更好的背景,有必要从一个允许我们产生知识的角度提出我们正在工作定位的问题。虚拟现实允许模拟不同类型的训练场景。这种沉浸式让用户在虚拟世界中进行非常类似于实际的互动,一个关键的例子是飞行模拟器,多年来一直被用作安全训练的一种形式。通过虚拟现实工具进行培训作为培训工具的替代方案,作为高概率事故情景下人员的有效培训方法,已被各行业广泛接受。有很多研究表明,由于信息技术可以提高培训的效率,使用工具,如虚拟实验室,教务管理平台,以及多媒体格式工具,这些工具主要侧重于加强学术内容,并经常通过用户的表现来验证。本研究的重点是在虚拟现实环境中进行人机交互评估,以衡量安全标准的交互性和有效性。为了使与虚拟现实工具的交互有效,有必要考虑两个方面:可用性和沉浸感。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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