Multiplexing stereo signals using digital watermarking

C. El Moucary, B. El Hassan, A. Kassem, S. Mitri, J. Rehban, Y. Nemer
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Abstract

3D-images' depth and aspects are reconstructed by the human eye-brain system by appropriately combining the Left and Right components of such images.. The method for multiplexing Left and Right images in stereoscopic images requires double quantity of information and more bandwidth: with Right (Q amount of information) and Left (Q amount of information), 3D image will require 2*Q amount of information. Our objective is to reduce this amount of information, and send the 3D image over one communication channel instead of two which will save bandwidth. In this paper, we tried different methods for reducing the amount of information from reducing the size of the right image, to compressing one image but they did not give 100% accuracy, and resulted in blurred images. Our proposed solution is to encode Right image based on the Left. Hence, the amount of information will become Q * (1 + α) instead of 2*Q, with α very small. This encoding will be done using one of the disparity methods in order to prepare the image to be sent over one channel using one of the watermarking techniques.
使用数字水印复用立体声信号
3d图像的深度和方面是由人的大脑系统通过将3d图像的左分量和右分量进行适当的组合来重建的。立体图像中左右图像复用的方法需要双倍的信息量和更大的带宽:右(Q信息量)和左(Q信息量),三维图像需要2*Q的信息量。我们的目标是减少信息量,并通过一个通信通道发送3D图像,而不是两个,这将节省带宽。在本文中,我们尝试了不同的方法来减少信息量,从减少正确图像的大小,到压缩一张图像,但他们都没有给出100%的准确率,导致图像模糊。我们提出的解决方案是在左图像的基础上对右图像进行编码。因此,信息量将变成Q * (1 + α)而不是2*Q,其中α非常小。这种编码将使用一种视差方法来完成,以便准备使用一种水印技术在一个通道上发送图像。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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