The Effects of Nostalgia-based Advertising on a Toy Company’s Brand Equity: The Example of the LEGO Group

Kamil Lubiński
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Abstract

Objective : The paper aims to demonstrate whether or not nostalgia can be regarded as an antecedent of brand loyalty and, more importantly, how nostalgia might affect overall brand equity. Research Design & Methods : A total of 255 Polish consumers (172 males and 83 females) participated in the study. The sample was obtained using computer-assisted web interviewing (CAWI) technique in the period between June and September 2020, and the research procedure was designed so the subjects would engage online. The author chose a correlational approach (Spearman’s rho ), given its frequent use in the literature on nostalgia. Findings : It was found that previous experience with a brand, particularly during childhood, does influence a nostalgia-oriented purchase intention, t 253 = 2.634, p  = 0.009. In addition, the intensity of consumer nostalgia towards a brand positively affected the strength of LEGO® brand equity, which is conceptualised in the paper as consisting of four dimensions. Implications / Recommendations : This paper offers insight to both managers and marketers looking for differential marketing techniques in building consumer loyalty whilst improving the effectiveness of the marketing message. Contribution : The findings expand the literature by examining the influence of nostalgia-based advertising endeavours on consumer-based brand equity in an international context.
怀旧广告对玩具公司品牌资产的影响:以乐高集团为例
目的:本文旨在证明怀旧是否可以被视为品牌忠诚的先决条件,更重要的是,怀旧如何影响整体品牌资产。研究设计与方法:共有255名波兰消费者参与研究,其中男性172人,女性83人。样本于2020年6月至9月期间使用计算机辅助网络访谈(CAWI)技术获得,研究程序设计为受试者在线参与。作者选择了一种相关的方法(斯皮尔曼的rho),考虑到它在怀旧文学中的频繁使用。研究发现,以往的品牌经历,特别是童年经历,确实会影响怀旧导向的购买意愿,t 253 = 2.634, p = 0.009。此外,消费者对品牌的怀旧程度会对乐高®品牌资产的强度产生积极影响,这在本文中被概念化为由四个维度组成。启示/建议:本文提供了洞察经理和营销人员寻找差异化营销技术,建立消费者的忠诚度,同时提高营销信息的有效性。贡献:研究结果通过在国际背景下研究基于怀旧的广告努力对基于消费者的品牌资产的影响,扩展了文献。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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